
ir.rational Redux
Argue the toss in a twisted tale of logic... irrational you complete, create and discredit arguments by selecting propositions and filling in the blanks. It's a puzzle game based on propositional logic, and a graphic adventure all in one - only here you don't so much need to escape the room as prove why you'd even want to. - Unique, language-based argument system: formulate logical proofs to progress through the game - Dark philosophical comedy by Tom Jubert, writer of Penumbra, Driver: San Francisco and FTL. - 10 screens and roughly half an hour of intelligent, challenging and inventive gameplay - Musical score by award-winning composer Mikko Tarmia My website: www.tomjubert.com My narrative design blog, Plot is Gameplay's Bitch: blog.tomjubert.com
Plays over time
Tracking started 9 Sep 2026 · 2 readings
softened bars average a multi-day interval — the days inside were not read separately
Plays, change per day from Sep 9, 2026 to Sep 12, 2026: 1 interval, averaging +1 plays per day, ranging from +1 to +1. Total +2 over 3 days of measured intervals. 1 bar is an average across intervals longer than a day.
| Date | Plays | Change |
|---|---|---|
| Sep 12, 2026 | 111,707 | +2over 3 days |
| Sep 9, 2026 | 111,705 | first reading |
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