
Keep It Powered
Collect the batteries quickly to stay alive in this time-based platformer. Power drains while moving and you need to reach the exit door in each level before power runs out. This game was originally made in 48 hours for Ludum Dare 46 and then updated later.
Plays30.2K
Last 7 days+8plays over 3 days
Last 30 days+8plays over 3 days
Readings2since 9 Sep 2026
Plays over time
Tracking started 9 Sep 2026 · 2 readings
softened bars average a multi-day interval — the days inside were not read separately
Plays, change per day from Sep 9, 2026 to Sep 12, 2026: 1 interval, averaging +3 plays per day, ranging from +3 to +3. Total +8 over 3 days of measured intervals. 1 bar is an average across intervals longer than a day.
| Date | Plays | Change |
|---|---|---|
| Sep 12, 2026 | 30,180 | +8over 3 days |
| Sep 9, 2026 | 30,172 | first reading |
Community
StatKraken community rating
Be among the first to rate this game.





