Five Nights at Spike's
Night. You are struggling with sleep, because there is clearly something wrong in this house ... After a morning inspection, you found strange-looking plush toys(which someone carefully left here!) and something in them terrifies you... You've fallen asleep and suddenly woke up to the sound of the clock striking 12. And then the real nightmare began. The house is filled with unknown, evil sounds, footsteps of both small neat paws and big fat plush paws are heard everywhere... It's Spike and his friends began hunting for you! All you have is a phone with cameras, a flashlight and a few tennis balls that were so lucky to be nearby. The power of the phone and flashlight are limited, so sometimes you will have to save energy by listening and trying to guess where the danger is now. Why did you end up here? Why can't you just run away? All this can be found out through the mini-games that appear after each night.
Votes over time
Tracking started 12 Sep 2026 · 1 reading
1 observation — recorded Sep 12, 2026. The line appears with the second reading.
| Date | Votes | Change |
|---|---|---|
| Sep 12, 2026 | 283 | first reading |
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