Perimeter. Exclusion zone.
Welcome to the Zone. The laws of physics don't apply here, and stalkers disappear without a trace. Here, every step could be your last. You will: - Explore the Zone Abandoned territories, gloomy forests, deadly swamps, and anomalous fields. Each location conceals dangers and rare artifacts. - Fight enemies Mutants, bandits, soldiers, and other stalkers. The turn-based combat system forces you to think ahead: every action matters. - Collect equipment Dozens of types of weapons and armor – from a cheap sawed-off shotgun to NATO assault rifles and experimental exoskeletons. - Survive In the Zone, you can't simply defeat everyone – you have to think, conserve resources, and know when to avoid danger. Stalker, remember: the Zone does not forgive the weak. But it generously rewards those who survive and return with artifacts. Are you ready to take your step?
Votes over time
Tracking started 12 Sep 2026 · 1 reading
1 observation — recorded Sep 12, 2026. The line appears with the second reading.
| Date | Votes | Change |
|---|---|---|
| Sep 12, 2026 | 333 | first reading |
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