Черный Шпиль. Во тьму зовущий
plot A private detective receives an order that cannot be refused. Except her clients... aren't human at all. The investigation, which was supposed to be just a job, turns against her. Why does the head of an ancient clan look like he knows more than he's letting on? And is it true that the thief is one of his own? He's already started his game. Will she be able to unravel this tangle of age—old intrigues - and not lose herself? GAMEPLAY A visual novel with an emphasis on choice. The player makes decisions that affect the relationship with the characters and the hidden parameter "Darkness". features · Relationship system: your words and actions change the attitude of the characters, which opens up new dialogues and affects the ending. · The "Darkness" parameter + The Attitude of a character: determines which of the endings will be available. · Multiple endings: from ideal to tragic. · Gothic atmosphere: castle, vampires, family secrets and detective intrigue.
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Tracking started 11 Sep 2026 · 2 readings
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| Date | Votes | Change |
|---|---|---|
| Sep 13, 2026 | 180 | —over 2.4 days |
| Sep 11, 2026 | 180 | first reading |
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