Monsters & Lantern
A night park, old headstones, and little monsters that fear nothing so much as light. You have one lantern and one rule: set it right beside a monster and it hops away. The whole game grows out of that. Every level is a calculation - where does the lantern go now so that a few moves later every monster stands in a portal? No timer, no move limit, no penalty for trying again. Take as long as you like. 120 levels across eight chapters, each introducing someone new. Heavy ones dig in first and only bolt on the second fright. Ghosts pass straight through walls. Winged ones fly over obstacles. The cyclops spots the light all the way down a clear corridor. Shadows feel the lantern through walls. Meanwhile the ground cracks, gates swing open, and teleports carry you across the board. Solve in the fewest moves for three stars. Stuck? A hint will show you where the lantern belongs. Playable in English, Russian and Turkish. Your progress saves itself.
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Tracking started 12 Sep 2026 · 2 readings
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| Date | Votes | Change |
|---|---|---|
| Sep 14, 2026 | 0 | —over 2.3 days |
| Sep 12, 2026 | 0 | first reading |
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