Тысяча слоев
An incremental clicker about a blacksmith who forges a blade layer by layer. There's only one rule. A hammer blow either puts a new layer of hardening, or it stabs the workpiece, and then the entire series burns down, no matter how many layers you collect. The deeper the hardening, the more expensive each next layer is and the scarier it is to hit further. Sparks only come from successful strikes, so even a failed attempt gets you closer to your goal. Spend them in the workshop: precision strikes, bellows, an anvil, an apprentice who hits instead of you, and warming up, from which the first layers fall without risk. The blanks come in ranks: nail, horseshoe, knife, axe, sword, blade of the master and then endless relics. The higher the rank, the longer the series is needed. One button, no timer, and no losing—just you, the hammer, and probability theory.
Votes over time
Tracking started 16 Sep 2026 · 1 reading
1 observation — recorded Sep 16, 2026. The line appears with the second reading.
| Date | Votes | Change |
|---|---|---|
| Sep 16, 2026 | 0 | first reading |
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