Grass Cutting Adventure +1
Thirteen sectors of overgrown field, and on each one the grass is tougher than before. Mow it, build up Power and push on: a swing takes off exactly as much as the Power you have gathered, so a sector that stops you dead is one you fly through a minute later. The money is not in the grass but in artifacts — forty-four of them across eight rarities, from a faded bone to the diamond of creation. Sell them to the buyer at the base and spend the money on cutters, auras and upgrades. Every couple of minutes a jackpot lights up somewhere: it lives twenty seconds, and it is the only thing in the game you can miss for good. Everything you find goes into the index, and every ten kinds add to your Power. At the end of the path waits the timber horror, about forty minutes away.
Votes over time
Tracking started 13 Sep 2026 · 1 reading
1 observation — recorded Sep 13, 2026. The line appears with the second reading.
| Date | Votes | Change |
|---|---|---|
| Sep 13, 2026 | 0 | first reading |
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