Elixir Merge
Welcome to the alchemist's laboratory. A long oak table, a steady hand, and one rule: two matching flasks become the next tier. From a plain little bottle all the way up to an elixir with a whole galaxy swirling inside it. Eleven tiers in all. The deeper the merge, the more it scores, and chains fire one after another into combos. Inside a run you pick powers: cleanse the small flasks off the table, promote them a tier, re-scatter everything, shrink the big vessels, or stretch the countdown at the red line. Between runs, gold leaves buy permanent skills — more time, a wider starting pool, a richer payout. There is a daily reward and a collection of every elixir you have ever brewed. The table is not endless: leave a flask sitting at the red line and the run ends — but the progress stays with you.
Votes over time
Tracking started 13 Sep 2026 · 1 reading
1 observation — recorded Sep 13, 2026. The line appears with the second reading.
| Date | Votes | Change |
|---|---|---|
| Sep 13, 2026 | 0 | first reading |
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